bothack.game

->Game

(->Game frame player dungeon branch-id dlvl discoveries used-names tried fov genocided wishes turn turn* score)
Positional factory function for class bothack.game.Game.

can-pray?

(can-pray? game)

game-handler

(game-handler {:keys [game delegator], :as bh})

itemid-handler

(itemid-handler {:keys [game], :as bh})

map->Game

(map->Game m__5869__auto__)
Factory function for class bothack.game.Game, taking a map of keywords to field values.

new-game

(new-game)

prayer-interval

(prayer-interval game)

prayer-timeout

(prayer-timeout game)
>95% confidence

races

set-race-role-handler

(set-race-role-handler bh)

unmark-temple

(unmark-temple game)

update-fleeing

(update-fleeing game desc)