bothack.level

->Level

(->Level dlvl branch-id tags blueprint tiles monsters)
Positional factory function for class bothack.level.Level.

air-clouds

astral-walls

blueprints

castle-features

column

(column level x)

diggable-floor?

(diggable-floor? level)

earth-caverns

geh-maze

map->Level

(map->Level m__5869__auto__)
Factory function for class bothack.level.Level, taking a map of keywords to field values.

new-level

(new-level dlvl branch-id)

oracle-position

shop-inside?

(shop-inside? level tile)

soko-2a-holes

soko-3a-holes

soko-3b-holes

soko-4a-holes

tile-seq

(tile-seq level)
a seq of all 80x20 tiles on the level, left to right, top to bottom

wizbottom-walls

wiztower-boundary

wiztower-inner-boundary

wiztower-rect